AXEL STOCKBURGER
PSX Warriors: Gran Turismo (2001) is part of a series of portraits of  videogame players that
have been produced between 1999 and 2005. A young woman is filmed while playing a
popular racing game. Her facial expressions and shifting postures mirror the actions that unfold
in the game space. While it has often been argued that the body becomes obsolete in
confrontation with digital media, one could argue that the opposite is happening. In order to
play a game the player literally incorporates the interface into his/her spatial body scheme.
Although the race takes place in a mental realm we are witnessing how her whole body reacts
to the spatial nteraction.  The work is part of the Jim & Mary Barr Collection in New Zealand

EXHIBITIONS/SCREENINGS/PERFORMANCES
2006
"Rencontres Internationaes Paris/Berlin" Film festival, Paris
"Facts and Fiction", RCM Museum, Nanjing, China
"Grounded", E:vent Gallery, London
"Gaming Realities", Mediaterra Festival, Athens, Greece
"Centrefold", ZOO Art Fair, London
"Reboot, Works from the Jim and Mary Barr Collection", Dunedin Public Art Gallery, NZ
"V.I.V.A. Festival", de Stad als Theater, Zwolle, NL
"Marte e Aqui" Rua Simpatia 256, Sao Paulo, Brazil
Live Performance with Mark Schreiber at Simultan 02 Festival, Timisoara, Romania
"Brilliant City", Starkwhite, Auckland, NZ
"Video Dictionary",Image Forum Festival, Tokyo

2005
"You are my torture/ i am your chamber", V-art Festival, Sardinia
"Video Dictionary", Impakt Festival, Utrecht, NL
"Fresh Trips", Kunstraum Innsbruck, Innsbruck
"The London Connection", Galerie Lisi Hämmerle, Bregenz
"Vanishing Point", Starkwhite, Auckland, NZ
"What Sound Does A Color Make?", (with D-Fuse), iCI, Eyebeam,New York
"1+1=1 Cannibalism in Popular Music", performance with N.I.C.J.O.B.
for "Lebt Und Arbeitet In Wien", Kunsthalle, Vienna
"Play It Again", Gallery 5020, Salzburg
"Now's The Time", Kunsthaus Graz, Graz
"Save The Day" (curator) Gallery Kunstbuero, Vienna
"Spielraum", Gallery Praxis, Vienna
"Shanghai Surprise"(D-Fuse), Lothringer Dreizehn, Munich

2004
"re:Visited", Medienturm, Graz
Performance, D-Fuse vs. SiCut DB, Machina, Moscow
"Austrian Video Selection", Belef, Belgrade
“Light Turned Down”, Guggenheim Museum Bilbao (Performance D-Fuse)
"Video as Urban Condition", POOL, Austrian Cultural Forum, London
"Brilliant City", Film Production, Residency, British Council Artist Link Program, Shanghai

2003
“25hours”, The Video Art Foundation, Barcelona
D-Fuse “D-Tonate DVD” published by NowonDVD Japan
“D-Tonate”, OnedotZero festival, ICA, London
“K-Remix”, Fibla and D-Fuse, Sal de los Flores, Barcelona
“Abstraction Now”, Kuenstlerhaus, Vienna

2002
Scanner and D-Fuse, Jam Tokyo-London, British Council Japan, Tokyo
“Wire-D-Fuse“, Saatchi Gallery, Tokyo
Performance D-Fuse vs. Burnt Friedmann, OnedotZero Festival, ICA, London
Production of DVD’s „D-FUSE vs. NONPLACE”, and “D-Fuse Retrospective -GASBOOK”

2001
“Media Connection”, Pallazzo del Èsposizione, Rome, Triennale di Milano, Milan
“Life goes on”, IGBildende Kunst, Vienna
“Most Wanted”, Secession, Vienna
Screening “Endeka”, Filmfestival Diagonale, Graz

2000
“D-Fuse Art Space”, WIRE-Magazine, London
“PDA-PGP-PSX”, Galerie ARC, Vienna
"we accept", Kiasma, Electronic Media Festival, Helsinki
„world information.org“, Bruxelles

1999
“Austrian Abstracts”, Diagonale, Graz
“Among Others 3”, Kunsthalle Exnergasse, Vienna
“Synworld / playworld: hyperspace”, Museumsquartier, Vienna
“PSX-Stations”, Art Music & Environment, Vienna
“minimal 1”, Kunstbüro, Vienna
“Copy & Paste / Drag&Drop”, Projectspace Kunstraum Innsbruck
“Artforum Berlin”, Berlin
“Hotel Utopia”, Film und Videofestival, Vienna
“Homestories”, Filmcasino, Vienna

1998
“Through–Video”, Brasilica, Vienna
“Cracks & Numbers”, Kunstbüro, Vienna
“o-o-o-o”, Kunstraum Büchsenhausen, Innsbruck
“Junge Szene 98”, Secession, Vienna
“Sincerely Yours”, Sofia Municipal Gallery, Sofia, TED Gallery, Varna
“Global Media”, (STROBE, TV magazine, shown at ORF, 3SAT), Steirischer Herbst, Graz
“Modelle”, Galerie Cult, Vienna
1997 “a Box is a Box is a Box”, Sargfabrik, Vienna
“Umfeld-Agenda”, Kunstbüro, Vienna
“Strange Encounters”, Bricks & Kicks, Vienna
“Still. Le Silence de la Musique”, Institut Français de Vienne, Salle de Bal, Vienna
“Little Explorers”, Bricks & Kicks, Vienna

BIBLIOGRAPHY (selected)
William Mc Aloon, "Jim Barr and Mary Barr", Contemporary, Issue 80, April 2006
Kunst und Spiel II, Kunstforum Band. 176, 2005, Ed. Matthias Fuchs
Mute No.24, Axel Stockburger on Richard Fenwick's RND project, 2003
Copy & Paste, Drag & Drop (with N.I.C.J.O.B.) in Sample Minds, Materials On Sampling Culture,
Stefan Bidner, Thomas Feuerstein (Ed.), Verlag der Buchhandlung Walther König, 2004
Catalogue: Abstraction Now, Katalog, Künstlerhaus, Vienna, 2003
Catalogue: 25 hours, The Video Art Foundation, Manuel Saiz (Ed.), 2003
Catalogue: Media Connection,Libri Scheiwiller, Milan, 2001
Catalogue: Most Wanted, Matthias Herrmann, Armin Medosch (Texte), Secession, 2001
Catalogue & CDROM; Among Others 3, Kunsthalle Exnergasse, Daniela Swarowsky (Ed.), Triton
Verlag, 2002
Catalogue: Moving Out. Universität für Angewandte Kunst Wien (ed.) Wien, 2001
Catalogue: Junge Szene Kinder Arbeit von 9.7. bis 30.8.1998. Vereinigung Bildender Künstler, Wiener
Secession (ed.) Wien, 1998
Catalogue: a box is a box is a box, Triton-Verlag Wien, 1997
Mathias Fuchs: Axel Stockburger: der akusmatische Weg. Eikon, 21-22/1997
Krumpl, Doris: Von Zwischenwelten und Paralleluniversen In: Der Standard, Wien, 28.07.1999
Aigner, Claudia:Quer duch die Galerien. Die Fantasien der Künstler In: Wiener Zeitung, Wien, 08.01.1999
Nussbaumer, Ingo: among-others 3. Intermediale Dialoge In: springerin. Hefte für Gegenwartskunst, Wien,
1999

RESEARCH/TALKS
2006 Invited Talk: REPLAY, 15.11.06, Dundee Contemporary Arts, Dundee, Scotland.
Panel Discussion: SALON OR SEMINAR (Resonance FM) 24.10.06 at E:vent Gallery London
with JJ. Charlesworth, Marina Vishmidt, Cecilia Wee.
Invited Talk: GAME ARCHITECTURE, Raumproduktion in Computerspielen,
24.05.06, Studio Lainer, Academy of Fine Arts, Vienna, Austria.
Invited Talk: REPLAY , Dimensions of Time in Contemporary Game Culture
Exhibition: Again For Tomorrow, 08.04.06, Royal College of Art, London. UK.
Invited Talk: ART VERSUS GAME, Modalities of Space, 25.01.2006,Center for Cultural Studies,
Goldsmith,Interactive Art Department, London. UK.
2005 Invited Talk: BEING PLAYED, Artist Talk
8.09.05,SENAC SP, Multimedia Department, Sao Paulo, Brazil.
Invited Talk: BLASTING THE WHITECUBE, The Relationship Between Games And Art
SUBOTRON Electric Meeting, 25.06.05, Museumsquartier, Vienna
Invited Talk: TIME'S UP, Einige Bemerkungen zum Faktor Zeit in Video und Computerspielen
Basics Festival 2005, Salzburg, Austria.
2004 Invited Talk: PERVASIVE PLAY,
The Phantom of Convergence and Multiplayer Location Based Games
at: Interact 1 Seminar, LCC, University of the Arts, London, UK.
2003 Paper: THE GAME ENVIRONMENT FROM AN AUDITIVE PERSPECTIVE
at: Level Up, Digital Games Research Conference, Utrecht, NL.
Paper: FROM APPROPRIATION TO APPROXIMATION,
The Relationship Between Fine Art and Computer Games,
at: Pixel Raiders Conference, Sheffield University, UK.
2002 Paper: HEAD LEFT - CLIMB UP - JUMP IN
What Do Walkthrough Texts Reveil About The
Representational Navigable Spaces In Video And Computer Games?
at: Playing with the Future Conference, University of Manchester, UK.
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